AI Insights · Timothy · March 2022
Top 5 Gacha Games on Android in Venezuela: Q1 2022
In Q1 2022, the top 5 gacha games on Android in Venezuela showed varied trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into the performance of these popular titles.
In the first quarter of 2022, the top 5 gacha games on the Android platform in Venezuela experienced diverse performance trends in terms of downloads, revenue, and active users. Here are the highlights for each game based on Sensor Tower data.
8 Ball Pool from Miniclip.com saw a fluctuating trend in weekly revenue, peaking at around $94 in late December but generally declining through the quarter to end near $40. Weekly downloads reached their highest at 11.2K in early January, gradually decreasing to around 6K by the end of March. Active users peaked at approximately 72.7K in the first week of January, but by the end of the quarter, the number had settled around 62.2K.
Need for Speed™ No Limits from ELECTRONIC ARTS had a more stable revenue stream, with notable peaks of $26 and $25 in late February and mid-March, respectively. Downloads fluctuated modestly, starting at 7.3K in late December, dipping mid-quarter, and then rising again to 7.3K by the end of March. Active users remained relatively consistent, starting at 46.4K and ending at around 45.3K.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw varied revenue, with a significant increase to $17 in the last week of March. Downloads were highest in late December at 12.3K, but saw a decline to around 4.4K by the end of March. Active users showed a similar trend, starting at 15.6K in late December and ending at about 10.7K by the end of the quarter.
Mario Kart Tour from Nintendo Co., Ltd. had consistent weekly revenue, peaking at $111 in late December and generally maintaining between $50 and $90 throughout the quarter. Downloads started at 5.9K in late December, decreasing to about 2.4K by the end of March. Active users remained fairly steady, starting at 35K in late December and ending at around 27.1K by late March.
Asphalt 8 - Car Racing Game, developed by Gameloft SE, had minimal revenue contributions, mostly staying at $0 with occasional peaks of $1. Downloads started at 4.6K in late December, fluctuated slightly, and ended at around 3.6K by the end of March. Active users saw a decline from 13.1K in late December to around 10.5K by the end of March.
For more detailed insights and data on these games, visit Sensor Tower.